Vetted engineers who join your standups, your repo and your board — with a tech lead reviewing the code and a PM running delivery. You interview, you choose.
Eight years of shipping software for founders, agencies and product teams across the US and Europe.
Most teams do not have a code problem, they have a hiring problem. Here is what changes when the developers are already vetted and waiting.
Hiring in-house
With a dedicated team
Your developers work in your tools, your workflow and your timezone — on your Slack, not behind an account manager.
We shortlist from a bench that already exists, you interview, and onboarding takes about 48 hours.
Add a second developer for a launch and drop back after. Monthly, with no permanent headcount on your books.
A tech lead reviews the code and a PM tracks delivery, so engineering management is not your job.
Hire dedicated developers with zero overhead — no contracts, no HR hassle, no long onboarding cycles. Every role below is on the bench now.
Themes, plugins and WooCommerce builds — plus the performance and security work most WordPress sites never get.
APIs, queues and database design in Laravel, built to be maintained by whoever picks it up after us.
Server-rendered React with the App Router, tuned for Core Web Vitals and search from the first commit.
Component architecture and state management for interfaces that stay fast as the product grows.
Node services and real-time features, sized to your traffic rather than to a template.
One developer across the whole stack — right when the roadmap is broad and the team is small.
Cross-platform iOS and Android from a single React Native or Flutter codebase, shipped to both stores.
LLM features, model integration and automation built into the product, not bolted onto it.
Three shapes, all monthly. Pick the one that matches the work in front of you, and change it as the work changes.
A developer
Best for A clear roadmap and one pair of hands to own it
One engineer working only on your product — in your standups, your repo and your board. The easiest way to start, and to add to later.
2 developers · a tech lead
Best for Parallel workstreams that one person cannot carry
Two or more engineers splitting the roadmap and reviewing each other's work, with a tech lead holding the context between them.
2 developers · QA · a tech lead · a project manager
Best for Owning a product end to end without hiring for it
Developers plus QA, a tech lead and a project manager operating as one delivery unit. You set the priorities; the unit handles everything between the ticket and the release.
Any shape, on your terms
Part-time
Around 20 hours a week — for maintenance and steady iteration.
Full-time
40 hours a week on your product. The default for any shape.
Project-based
A defined scope with milestones agreed up front and an end date.
Long-term
A stable squad that keeps the context. Our average runs 2.5 years.
Overflow
Extra hands inside your own team's process when the backlog spikes.
Every model is monthly after the first month — scale up, scale down or stop with notice. No annual lock-in.
Four steps. You make two decisions — who to talk to and who to hire — and we handle everything in between.
A thirty-minute call about what you are building, the stack and where it is stuck. No pitch deck.
Two or three vetted developers from the bench, with relevant work. You interview them — we never assign anyone you have not met.
Accounts, repo access and tooling set up, and introductions to your team. Your developer is in the next standup.
Work lands against your roadmap with a tech lead reviewing it. Add or reduce people any month — no re-hiring cycle.
Two decisions on your side. Everything between them is ours.
A sample of the work — websites, platforms, custom software and integrations.
Hand-picked professionals with years of industry experience. Interview any of them before you decide.
“We had two roles open for four months. Corammers had a developer in our standups within a week, and he is still with us two years later.”
“The thing that surprised me was the code review. Work arrived already tested — I was reviewing features, not chasing bugs.”
“We scaled from one developer to a team of four for a launch, then back down. Doing that with in-house hires would have been impossible.”
The things prospective clients ask us most before booking a call.
Most engagements start within a week. We shortlist within two or three days of the discovery call, you interview, and onboarding takes about 48 hours once you have chosen someone.
Always. You interview and technically assess every developer before they join, exactly as you would an in-house hire. We never assign someone you have not met.
Part-time (around 20 hours a week), full-time (40 hours), a project-based team, or a long-term dedicated team. All are billed monthly and you can change the shape as the work changes.
Yes. Most clients start with a single developer and add people once they see the output. There is no requirement to take a full team.
Yes — developers, QA, a tech lead, UI/UX, DevOps and a project manager. You can start with one role and build up to a complete unit over time.
Yes. Your developers work a shift that overlaps your business day so questions get answered the same day rather than overnight.
A tech lead reviews the code and a project manager runs sprints and reporting, both included. You set the priorities; we handle the engineering management.
Tell us and we replace them at our cost. The tech lead retains the project context so the handover does not reset your progress.
That is one of the most common setups. Our developers join your repo, your board and your code review process as additional team members.
Slack or Teams, Jira, Asana, Trello, ClickUp or Linear, and GitHub, GitLab or Bitbucket. We adopt your stack rather than asking you to adopt ours.
One month. After that it is rolling — scale up, scale down or stop with notice. No annual lock-in.
Thirty minutes, straight answers, and a recommended team structure — whether or not you work with us.